Login Register


Share your steam filter_list
Author
Message
RE: Share your steam #11
Samg381 but I rarely go on much to play games anymore.

Reply

RE: Share your steam #12
'gradcore' is my steam, I really only play DayZ. Other than that it is League of Legends or Minecraft, since I don't have any really great games.

Reply

RE: Share your steam #13
http://steamcommunity.com/id/syntimate

But usually never on it, unless the rare occasion when I want to play APB: Reloaded or Saints Row 3
telegram: @satan_sl

Reply

RE: Share your steam #14
_snowfall_
But I rarely use steam

Reply

RE: Share your steam #15
http://steamcommunity.com/id/julianvdg
i'm pretty much online 24/7
[Image: SXqSazB.png]

Reply

Re: RE: Share your steam #16
(01-31-2014, 01:54 AM)Satan Wrote: http://steamcommunity.com/id/syntimate

But usually never on it, unless the rare occasion when I want to play APB: Reloaded or Saints Row 3

I used to love APB, before it was pay-to-win.
[Image: 7ajmN5P.jpg]

Telegram: Oni_SL (Link)

Reply

Re: RE: Share your steam #17
(04-14-2014, 09:58 PM)Oni Wrote: I used to love APB, before it was pay-to-win.

I know right? I liked it just for the customisations.
telegram: @satan_sl

Reply

Re: RE: Share your steam #18
(04-14-2014, 09:59 PM)Satan Wrote: I know right? I liked it just for the customisations.

Which, almost no games have now. I wish more games did.
[Image: 7ajmN5P.jpg]

Telegram: Oni_SL (Link)

Reply

Re: RE: Share your steam #19
(04-14-2014, 10:03 PM)Oni Wrote: Which, almost no games have now. I wish more games did.

Biggest issue APB had with it is that it allowed people who paid to bump their character files to be super large in size, and for the longest time, it was streamed data for characters rather than cached on the local client. They started to change that as I quit playing it cos of the p2w model taking effect.
But if you had that level of customisation for console games, it would make console games x10 more fun, esp if servers aren't going to be having 50-80 people on them.
telegram: @satan_sl

Reply

RE: Share your steam #20
(04-14-2014, 10:31 PM)Satan Wrote: Biggest issue APB had with it is that it allowed people who paid to bump their character files to be super large in size, and for the longest time, it was streamed data for characters rather than cached on the local client. They started to change that as I quit playing it cos of the p2w model taking effect.
But if you had that level of customisation for console games, it would make console games x10 more fun, esp if servers aren't going to be having 50-80 people on them.

I've heard about APB and how it's taken the P2W route, but out of curiosity, how exactly is it P2W?
Never played it, just curious.
[Image: qOXNZIL.png]

Reply







Users browsing this thread: