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Preview - Gladiator management game - Printable Version +- Sinisterly (https://sinister.ly) +-- Forum: Coding (https://sinister.ly/Forum-Coding) +--- Forum: Java, JVM, & JRE (https://sinister.ly/Forum-Java-JVM-JRE) +--- Thread: Preview - Gladiator management game (/Thread-Preview-Gladiator-management-game) |
RE: Preview - Gladiator management game - Psycho_Coder - 08-13-2013 (08-13-2013, 02:36 AM)invisal Wrote: I got this error, when running the .jar file. Which version of Java are you using. Use JDK 1.7 and you will get no errors. RE: Preview - Gladiator management game - Deque - 08-13-2013 (08-12-2013, 11:18 PM)noize Wrote:(08-12-2013, 08:12 PM)Deque Wrote: I made another update. First I used the targetFrameRate option. Second I set a limit to the logic updates of the game, so even if the framerate is high, it shouldn't use up the CPU that much. (The default option sets one logic update per frame) There aren't any of these symptoms on my machine. But I got a friend of mine to test it on Windows 8. It showed the same symptoms as you described here and I changed it again. Now it should work. It isn't as smooth as on Windows, but the framerate is steady and the weird symptoms are gone. New download: http://uppit.com/elem168tqcly/Gladiator.zip Small download (exchange the gladiator.jar in the folder): http://uppit.com/j0wxtp6nyzvp/gladiator.jar @invisal: You need at least Java 7. If you still have problems, download the newest version and run start.bat or start.sh on y the command line. Copy the error it shows from the terminal and I can help you further with it. You remind me that I should turn on logging for such cases. Edit: Turned on logging now. Send me the contents of the log file in the folder logs if you have problems. RE: Preview - Gladiator management game - invisal - 08-13-2013 It works now. It's nice. Maybe you can make a custom scripting language for AI. It would be nice for community to write AI to compete with each other. Lets say Psycho_Coder's AI vs ArkPhaze's AI Psycho_Coder's AI vs Deque's AI We can have a table of score like football league. RE: Preview - Gladiator management game - Psycho_Coder - 08-13-2013 (08-13-2013, 12:05 PM)invisal Wrote: It works now. It's nice. Maybe you can make a custom scripting language for AI. Wow I am trolled by invisal to both the great geniuses. I can see myself losing before even the game starts and I am sent back to pavilion even just read the above. RE: Preview - Gladiator management game - noize - 08-13-2013 Awesome. It's still struggling on fight (re)start, but it's pretty smooth when playing, which is fundamental. A bot specific scripting language would be an awesome idea indeed. RE: Preview - Gladiator management game - Psycho_Coder - 10-08-2013 Can you please update the link ? Suggestion : If you switch to other file sharing sites then your files won't get deleted or will be missing. Another thing I needed to know. Will you tell me how do you make those run.bat or run.sh executables. I wanna I just checked almost all of your works on HC and went through the download links to get the code of run.sh or run.bat but many links are dead. RE: Preview - Gladiator management game - Deque - 10-08-2013 (10-08-2013, 12:42 PM)Psycho_Coder Wrote: Can you please update the link ? I did, thanks for notification. About the .bat .sh files: I just write the java command into them that is necessary to run the file. I had to include native libraries to Djava.library.path that are necessary to run with Slick2D. So it is really not more than a short java -jar command to run the jar with the right settings. Now that the link is up again, you can have a look into them. RE: Preview - Gladiator management game - blackeagle - 10-08-2013 @Deque ur the best i'm gonna download it and have a look at ur work i might learn something lol
RE: Preview - Gladiator management game - blackeagle - 10-08-2013 i tried the game i lost 3 times
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