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Planning on starting a community game project - Printable Version +- Sinisterly (https://sinister.ly) +-- Forum: General (https://sinister.ly/Forum-General) +--- Forum: The Lounge (https://sinister.ly/Forum-The-Lounge) +--- Thread: Planning on starting a community game project (/Thread-Planning-on-starting-a-community-game-project) |
Planning on starting a community game project - Eternity - 07-13-2013 Well since NO ONE want's to do it themselves i figured i'll start planning. What will the game be about ? That part i haven't worked out but im thinking about having the year somewhere in the medieval age to get a real RPG feel do it. The game will have heavy RPG elements and what i mean by that is that everything can evolve into something greater. A building system is also planned but it depends on the community what they want. How will the game be coded ? The game will be coded as good as i(we) can with documentation on every function if not the function is self-explainable. What will you do ? You will help get this game going on the right tracks, remember everyone can help even though your a GFXer or a good story writer. How will we organize ? By Skype and the source code will we uploaded to github. Planned features Turn-Based battle system Heavy RPG elements (Passive skills as well as active skills) Building System(Evony,Tribal Wars etc...) Town (Shop,Upgrade etc...) Skilling system (Woodcutting,Mining etc...) Possible an online system(Lot of work) Post below Information: Name of the game: Unknown Programming language: VB.NET Type: Community project Game type: Turn-Based Graphic engine: None, controls will do since it's a Turn-Based project(Possible GDI+ if needed) Current developers: Eternity Role: Coder,Designer Blue Role: Unknown Xanii Role: Unknown GL1TCH3D Role: Coder,GFX Anime Role: Art Xiledcore Role: Coder God Role: Music Composer ZherkTG Role: Unknown FAQ: None Post below if you want to join or have a question. RE: Planning on starting a community game project - Blue - 07-13-2013 I'll join in on this. Since I have played a lot of these games, PM me your skype and I will add you. Also, Pleas cap your " i's " RE: Planning on starting a community game project - Eternity - 07-13-2013 PM me your skype ID "Also, Pleas cap your " i's " wut ? RE: Planning on starting a community game project - Blue - 07-13-2013 "How will we organize ? By Skype and the source code will we uploaded to github.' How will we organize skype? Your username... Anyways, You always have to capitalize your i's if there alone such as I love you. RE: Planning on starting a community game project - Xanii - 07-13-2013 Sounds like a good idea. I'll join in. RE: Planning on starting a community game project - Eternity - 07-13-2013 PM me your skype ID RE: Planning on starting a community game project - GL1TCH3D - 07-13-2013 I might be able to help... Skype - narutospark Consider me as a Coder and Graphics designer and i can do tons of accents ![]() Until i get accepted that is
RE: Planning on starting a community game project - Anime - 07-13-2013 I will consider helping, I could help with the art and such. RE: Planning on starting a community game project - Eternity - 07-13-2013 PM me your skype ID then
RE: Planning on starting a community game project - Xiledcore - 07-13-2013 Pleace accept me into the team. My graphics skills, to put it bluntly, sucks. My coding skills aren't that great, but I feel like I can learn something from this project. I promise to stay dedicated. Also, I've played RPG games before, and I can provide ideas as well as implementing some of them. Altthough, they do have to be easy. Skype ID: Xiledcore. |