Ten Years of Service
Posts: 1,916
Threads: 64
RE: Micro-transactions/Loot Crates? 11-20-2017, 03:29 PM
#2
I have mixed feelings about micro-transactions.
If it's a free game:
Micro-transactions are ok as long as they don't give you a big advantage against other players and if you could technically achieve everything without spending money.
I mean the game companies have to pay for servers and shit so they need a source of income.
If it's a paid game:
I hate the fact that even tho you bought the game you don't get all the content and have to spend money to unlock shit, that is ridiculous
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Nine Years of Service
Posts: 1,166
Threads: 82
RE: Micro-transactions/Loot Crates? 11-20-2017, 03:33 PM
#3
My feeling on it are as long as the game is going to remain popular, and active, and I like the game, I don't mind making micro-transactions. Although I have recently fell out of the gaming world.
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Eight Years of Service
Posts: 45
Threads: 2
RE: Micro-transactions/Loot Crates? 11-20-2017, 10:16 PM
#4
These comments are so different than the Reddit community's attitude of vilifying anyone that doesn't protest microtransactions in any way.
My opinion, they will continue to exist and be implemented into games because the 1% of people that spend hundreds of dollars on them more than make up for the people that don't buy the games at all. That said, the pressure that EA received for this is good, which forced Disney to put their foot down. I largely don't mind if the microtransactions are purely for goods that have no impact on gameplay, like in Overwatch. I do hate the pay-to-win model that many games have. But this kind of stuff isn't new. Look at collectible card games. Magic the Gathering is, essentially, a pay to win game with 'loot crates', yet it is extremely popular and industry defining. Warhammer is similar, but lacks the random factor.
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Ten Years of Service
Posts: 3,024
Threads: 155
RE: Micro-transactions/Loot Crates? 11-21-2017, 09:33 AM
#5
I don't mind it as long as the game won't become pay to win. And extra skins for example from CS:GO, you choose to buy those, you don't HAVE to buy those. The skins add nothing that can help you win, which is kind of a good thing.
~~ Might be back? ~~
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Eight Years of Service
Posts: 4
Threads: 0
RE: Micro-transactions/Loot Crates? 02-15-2018, 01:48 PM
#6
Microtransactions are ok when the crates contain optical stuff ... but if it is artifical score or power pumping stuff i will try to boycott the game 4 lifetime
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Ten Years of Service
Posts: 171
Threads: 11
RE: Micro-transactions/Loot Crates? 02-16-2018, 12:02 AM
#8
I don't mind microtransactions as long as it is purely for cosmetic items. Like skins for weapons/vehicles/characters are all find in my book. I don't agree with having to pay for items that effect the gameplay of the game. If there are weapons, faster/upgraded cars, or anything along those lines you can't unlock without spending money than I fully disagree with the system. As long as you have the chance to unlock the items without spending money, or what you purchase is purely cosmetic, than I don't have a problem with microtransactions.
I do like games that have the system where you can buy tokens/credits, or you can earn those same credits just by playing the game. Like giving you the option to unlock something early if you choose to pay, or you can earn it by playing the game.
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