[C++]Game development 11-21-2011, 09:04 PM
#1
Hi guys,
what i want to introduce here is a pretty nice thing:
Game development.
I'm personally a game developer, and i know some languages, but what i use to develop games is naturally c++.
For who's interested, here is the link to where i learnt a lot of things:
http://lazyfoo.net/SDL_tutorials/index.php
This is a list of tutorials i followed and helped me a lot.
What these tutorials are about, is SDL, that is a simple graphic engine that it's the base of some of my started games.
Personally i use OpenGL on top of this lib, because i have some nice features like hardware rotation, hardware alpha blending etc. etc.
This post is more for asking "help", but if someone would like to talk about game development, here i am!
The help i need, is for something that i don't have: imagination.
I'm developing a top-down online multiplayer shooter but i have 0 ideas for the story, the game modes, etc. etc....
:epic:
what i want to introduce here is a pretty nice thing:
Game development.
I'm personally a game developer, and i know some languages, but what i use to develop games is naturally c++.
For who's interested, here is the link to where i learnt a lot of things:
http://lazyfoo.net/SDL_tutorials/index.php
This is a list of tutorials i followed and helped me a lot.
What these tutorials are about, is SDL, that is a simple graphic engine that it's the base of some of my started games.
Personally i use OpenGL on top of this lib, because i have some nice features like hardware rotation, hardware alpha blending etc. etc.
This post is more for asking "help", but if someone would like to talk about game development, here i am!
The help i need, is for something that i don't have: imagination.
I'm developing a top-down online multiplayer shooter but i have 0 ideas for the story, the game modes, etc. etc....
:epic:
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