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[C#] FB Friend Adder! filter_list
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RE: [C#] FB Friend Adder! #11
(03-01-2013, 07:58 PM)Cyber-Savage Wrote: True, but he still had to give credits. Oh well, he's banned now.

Unless he wrote the code himself.. But a banned member I suppose isn't worth worrying about. Smile
-- cxS

[ Haskell/.NET/C/C++ - Software Engineer ]

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RE: [C#] FB Friend Adder! #12
(03-01-2013, 08:29 AM)cxS Wrote:
(02-28-2013, 03:59 PM)Prestige Wrote: wrong section should be in the .net section C++ and C# are completely different

Unless you mean VisualC++.

Still the way you code is not the same so should be C#

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RE: [C#] FB Friend Adder! #13
(03-02-2013, 07:55 PM)Prestige Wrote:
(03-01-2013, 08:29 AM)cxS Wrote:
(02-28-2013, 03:59 PM)Prestige Wrote: wrong section should be in the .net section C++ and C# are completely different

Unless you mean VisualC++.

Still the way you code is not the same so should be C#

Not the same? It still uses the .NET framework.
-- cxS

[ Haskell/.NET/C/C++ - Software Engineer ]

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RE: [C#] FB Friend Adder! #14
(03-02-2013, 09:25 PM)cxS Wrote:
(03-02-2013, 07:55 PM)Prestige Wrote:
(03-01-2013, 08:29 AM)cxS Wrote:
(02-28-2013, 03:59 PM)Prestige Wrote: wrong section should be in the .net section C++ and C# are completely different

Unless you mean VisualC++.

Still the way you code is not the same so should be C#

Not the same? It still uses the .NET framework.

I think he means the syntax
Wavy baby

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RE: [C#] FB Friend Adder! #15
Nice job OP. This can be handy at some point.

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RE: [C#] FB Friend Adder! #16
(03-02-2013, 09:29 PM)Cyber-Savage Wrote:
(03-02-2013, 09:25 PM)cxS Wrote:
(03-02-2013, 07:55 PM)Prestige Wrote:
(03-01-2013, 08:29 AM)cxS Wrote:
(02-28-2013, 03:59 PM)Prestige Wrote: wrong section should be in the .net section C++ and C# are completely different

Unless you mean VisualC++.

Still the way you code is not the same so should be C#

Not the same? It still uses the .NET framework.

I think he means the syntax

C++:
Code:
int main()
{
    int x = 10;
    return 0;
}

C#:
Code:
int main()
{
    int x = 10;
    return 0;
}

I'm not arguing that it is in the wrong section. It is, because there's already a forum dedicated to .NET and C# should be in that category. However, the argument's he's made to defend his point aren't really true.

1. You shouldn't need to credit if you wrote the code yourself
2. The way you code (syntax) is essentially the same from C# to C++. The only thing that changes is the libraries that you will be using for standard C++ and C#, otherwise, in regards to VisualC++ and C#, just a minor switch in the structure of the program, but you're still using .NET framework as a base. And I suppose yes, you'll be using ->.
-- cxS

[ Haskell/.NET/C/C++ - Software Engineer ]

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RE: [C#] FB Friend Adder! #17
(03-03-2013, 04:28 AM)cxS Wrote:
(03-02-2013, 09:29 PM)Cyber-Savage Wrote:
(03-02-2013, 09:25 PM)cxS Wrote:
(03-02-2013, 07:55 PM)Prestige Wrote:
(03-01-2013, 08:29 AM)cxS Wrote: Unless you mean VisualC++.

Still the way you code is not the same so should be C#

Not the same? It still uses the .NET framework.

I think he means the syntax

C++:
Code:
int main()
{
    int x = 10;
    return 0;
}

C#:
Code:
int main()
{
    int x = 10;
    return 0;
}

I'm not arguing that it is in the wrong section. It is, because there's already a forum dedicated to .NET and C# should be in that category. However, the argument's he's made to defend his point aren't really true.

1. You shouldn't need to credit if you wrote the code yourself
2. The way you code (syntax) is essentially the same from C# to C++. The only thing that changes is the libraries that you will be using for standard C++ and C#, otherwise, in regards to VisualC++ and C#, just a minor switch in the structure of the program, but you're still using .NET framework as a base. And I suppose yes, you'll be using ->.

I read the conversation wrong.

And my point for when i said i dont see credits is that this guy leeches a lot. And he can't code..
Wavy baby

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RE: [C#] FB Friend Adder! #18
I'm not meaning the syntax but C++ just isn't C# syntax are simulair but it's a whole different language

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