RE: OverLight - Breaking glass was never so much fun [My Upcoming Game - WIP] 08-14-2012, 05:38 PM
#4
Thanks. Goal depends on the gamemode you choose (they're not implemented yet). In the simplest arcade mode, you have to achieve certain score. However to not make things so easy, you loose points for every block you break manually and gain points for every block you break using a laser (plus some additional bonus points for combos and also special blocks). Therefore you can't just break blocks completely at random (well... you can, but you'll fall to zero pretty quick
), but need to put a little thought in it.
Another mode is time attack mode, where you have to gain as many points as possible in a limited time, so you need to decide quickly which blocks to break and which not. Another mode is "Clean Up" mode, where you get a finite set of blocks and movable lasers (you can only move them down though) and you need to destroy them all and get as many points as possible.
One of the modes is quite different though and that's Puzzle mode. It contains additional special blocks that react in some way to the lasers and movement and you are permitted to destroy only certain number of blocks. The blocks are pre-arranged by the designer of the level and you're required to achieve a certain goal, such as making the laser break a certain block or have a certain block fall into certain place and more.
There will be also configurable modes, where you can set your own rules and try to gain as many points as possible. The game will also include level editor for certain modes and ability to share levels you've created.
![Tongue Tongue](https://sinister.ly/images/smilies/set/tongue.png)
Another mode is time attack mode, where you have to gain as many points as possible in a limited time, so you need to decide quickly which blocks to break and which not. Another mode is "Clean Up" mode, where you get a finite set of blocks and movable lasers (you can only move them down though) and you need to destroy them all and get as many points as possible.
One of the modes is quite different though and that's Puzzle mode. It contains additional special blocks that react in some way to the lasers and movement and you are permitted to destroy only certain number of blocks. The blocks are pre-arranged by the designer of the level and you're required to achieve a certain goal, such as making the laser break a certain block or have a certain block fall into certain place and more.
There will be also configurable modes, where you can set your own rules and try to gain as many points as possible. The game will also include level editor for certain modes and ability to share levels you've created.
I love creativity and creating, I love science and rational thought, I am an open atheist and avid self-learner.