RE: Share your steam 04-14-2014, 10:33 PM
#20
(04-14-2014, 10:31 PM)Satan Wrote: Biggest issue APB had with it is that it allowed people who paid to bump their character files to be super large in size, and for the longest time, it was streamed data for characters rather than cached on the local client. They started to change that as I quit playing it cos of the p2w model taking effect.
But if you had that level of customisation for console games, it would make console games x10 more fun, esp if servers aren't going to be having 50-80 people on them.
I've heard about APB and how it's taken the P2W route, but out of curiosity, how exactly is it P2W?
Never played it, just curious.
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