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3D interacting with 2D - Cinema 4D Calibration - - Printable Version +- Sinisterly (https://sinister.ly) +-- Forum: Design (https://sinister.ly/Forum-Design) +--- Forum: Feedback (https://sinister.ly/Forum-Feedback) +--- Thread: 3D interacting with 2D - Cinema 4D Calibration - (/Thread-3D-interacting-with-2D-Cinema-4D-Calibration) |
3D interacting with 2D - Cinema 4D Calibration - - PapaJoy - 07-19-2016 So I have been getting into 3D and I wanted to test some stuff out. This is just some basic calibrating (which was a bitch and I failed the first time xD). Basically the balls are interacting with an Image to make it seem like its a part of the environment. After the first image I used didn't work(idk why it just had trouble with camera position, orientation) I tried this image of a room. I plan to use C4D/Blender for VFX so I am looking to improve. The environment isn't completely done, such as the arms of the sofa and such I didn't register. I won't finish because I'm going to start over and do another image. If you have questions or suggestions feel free to reply : ) Its a gif because I didn't want to render it just to restart it you know : P Spoiler:![]() RE: 3D interacting with 2D - Cinema 4D Calibration - - Skryptec - 07-20-2016 Looks cool but unrealistic. RE: 3D interacting with 2D - Cinema 4D Calibration - - PapaJoy - 07-20-2016 (07-20-2016, 01:54 AM)Skryptec Wrote: Looks cool but unrealistic. Its not meant to look realistic at this stage ![]() Its meant to basically create the scene and use a 2D image to interact with 3D |