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Step into the artistic algorithms of "No Man's Sky" - Printable Version

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Step into the artistic algorithms of "No Man's Sky" - Customer - 04-26-2016

[Image: 9e68f4f07d.jpg]

"Even if you haven't played it yet, one thing is clear about No Man's Sky: It's stunning. The entire game hinges on the idea of procedural generation on a massive scale, meaning when artists at Hello Games create a patch of grass or a fluffy animal tail, these elements are mixed and matched in nearly infinite combinations across the entire in-game universe. But, it isn't all left to random chance -- there are complex algorithms working behind the scenes to make sure every planet is aesthetically pleasing in some sense. Controlled chaos, if you will."

Quote:"We have a really complex kind of color theory system so they all obey rules, like leaves having complimentary colors compared to the grass and things like that," art director Grant Duncan says in a new video. "And the same goes for silhouettes. So, if a planet's very hot, we'll have things like everything becomes a little bit more dried out or you'll get more sharp shapes."

As players journey toward the center of No Man's Sky's universe, the creatures and landscapes will become more "unsettling," Duncan says. That sense of discovery and weirdness is a main feature that will drive players through the game -- not that Hello Games expects anyone to actually reach the center of No Man's Sky's universe.

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RE: Step into the artistic algorithms of "No Man's Sky" - Losi - 04-26-2016

I'd honestly buy a Rift/Oculus exclusively for games like this. Absolutely astonishing.


RE: Step into the artistic algorithms of "No Man's Sky" - Customer - 04-26-2016

(04-26-2016, 05:03 AM)Losi Wrote: I'd honestly buy a Rift/Oculus exclusively for games like this. Absolutely astonishing.

Honestly, the video game makret has never seen a video game quite like this. (I think)

This is SO cool. I can't wait until I get a VR.


RE: Step into the artistic algorithms of "No Man's Sky" - sleaze - 04-26-2016

Saw this trailer a while back at E3, there's nothing that's gonna stop me from buying this.


RE: Step into the artistic algorithms of "No Man's Sky" - Jiggly - 04-26-2016

This looks AMAZING. But, I don't fully understand. Is the game designed to come up with it's own combinations? There isn't a set bunch of planets etc that the designers made?


RE: Step into the artistic algorithms of "No Man's Sky" - Customer - 04-27-2016

(04-26-2016, 09:15 PM)Jiggly Wrote: This looks AMAZING. But, I don't fully understand. Is the game designed to come up with it's own combinations? There isn't a set bunch of planets etc that the designers made?

Yes the game comes up with it's own combinations, that's what makes it so fascinating. It's all random.. so each planet you visit will be it's own combination of enemies, NPCs, weather, etc.


RE: Step into the artistic algorithms of "No Man's Sky" - Jiggly - 04-27-2016

(04-27-2016, 12:28 AM)Customer Wrote: Yes the game comes up with it's own combinations, that's what makes it so fascinating. It's all random.. so each planet you visit will be it's own combination of enemies, NPCs, weather, etc.

I don't tend to find spacey games that interesting, but this looks so damn good. When's it being released? And thanks for clearing that up. That's what I thought but wasn't 100% sure. Would love to go exploring. One of my favourite things to do is explore in games.


RE: Step into the artistic algorithms of "No Man's Sky" - Oni - 04-27-2016

(04-27-2016, 10:17 AM)Jiggly Wrote: I don't tend to find spacey games that interesting, but this looks so damn good. When's it being released? And thanks for clearing that up. That's what I thought but wasn't 100% sure. Would love to go exploring. One of my favourite things to do is explore in games.

Releases on June 21st, not sure if it's same for UK. Looks fun.


RE: Step into the artistic algorithms of "No Man's Sky" - Jiggly - 04-27-2016

(04-27-2016, 11:48 AM)Oni Wrote: Releases on June 21st, not sure if it's same for UK. Looks fun.

Hmm, will keep an eye out for it. It is multiplayer?


RE: Step into the artistic algorithms of "No Man's Sky" - OnlyTheFewWillSurvive - 04-27-2016

(04-27-2016, 12:18 PM)Jiggly Wrote: Hmm, will keep an eye out for it. It is multiplayer?

No it is not. Multiplayer like we know multiplayer. There is other people on universe and planets that you might go to and see people have been there but not like a huge pvp world.