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[GAME]Continue The Code - Printable Version

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+--- Thread: [GAME]Continue The Code (/Thread-GAME-Continue-The-Code)



[GAME]Continue The Code - 1llusion - 03-19-2011

Hi, so, remember the game continue the sentence? Well, I thought: "Hey, we are on a hacking forum, why don't we do this with code?"

so, lets try how successful this game will be with code Smile

Since there are many languages, lets expect we are doing it in command line, therefore nothing like: TextBox1.Text = "blablabla"

But lets expect everything else is allowed (multi threading etc.)

Rules:
=> The code doesn't have to be 100% working and in some exact language, but try to get it as close to actual code as possible
=> Things like: Me.Close or similar things that would end the program or destroy it AREN'T ALLOWED
=> Try to keep the code able to be continued, this refers to above rule
=> If its write only code (difficult to read) it would be nice to comment it =)
=> Lets expect there are all imports already

Have fun!!!!

I will start:

Code:
Module Module1
         Sub Main()
         Console.Writeline("Welcome To our awesome program!!!")
         Console.Readline()



[GAME]Continue The Code - 1llusion - 03-19-2011

Hi, so, remember the game continue the sentence? Well, I thought: "Hey, we are on a hacking forum, why don't we do this with code?"

so, lets try how successful this game will be with code Smile

Since there are many languages, lets expect we are doing it in command line, therefore nothing like: TextBox1.Text = "blablabla"

But lets expect everything else is allowed (multi threading etc.)

Rules:
=> The code doesn't have to be 100% working and in some exact language, but try to get it as close to actual code as possible
=> Things like: Me.Close or similar things that would end the program or destroy it AREN'T ALLOWED
=> Try to keep the code able to be continued, this refers to above rule
=> If its write only code (difficult to read) it would be nice to comment it =)
=> Lets expect there are all imports already

Have fun!!!!

I will start:

Code:
Module Module1
         Sub Main()
         Console.Writeline("Welcome To our awesome program!!!")
         Console.Readline()



RE: [GAME]Continue The Code - White Charisma - 03-20-2011

Code:
Module Module1
         Sub Main()
         Console.Writeline("Welcome To our awesome program!!!")
         Console.Readline()
Timer1.start ?


RE: [GAME]Continue The Code - White Charisma - 03-20-2011

Code:
Module Module1
         Sub Main()
         Console.Writeline("Welcome To our awesome program!!!")
         Console.Readline()
Timer1.start ?


RE: [GAME]Continue The Code - system32_mybb_import5961 - 03-21-2011

Code:
Module Module1
Sub Main()
Console.Writeline("Welcome to our awesome program!!!")
Console.readline()
Dim I as integer
Randomize()
Dim Int as integer = rnd * I
While Not I < Int
I+=1
Loop
End While

i don't know if im playing it right... tell me if i'm wrong.



RE: [GAME]Continue The Code - system32_mybb_import5961 - 03-21-2011

Code:
Module Module1
Sub Main()
Console.Writeline("Welcome to our awesome program!!!")
Console.readline()
Dim I as integer
Randomize()
Dim Int as integer = rnd * I
While Not I < Int
I+=1
Loop
End While

i don't know if im playing it right... tell me if i'm wrong.



RE: [GAME]Continue The Code - Coder-san - 03-21-2011

Code:
Dim HelloWorld As String = "Hello World!"
For intI As Integer = 0 To HelloWorld.Length - 1
    Console.WriteLine(HelloWorld.Substring(intI,1))
    Threading.Thread.Sleep(500)
Next
Console.ReadLine



RE: [GAME]Continue The Code - Coder-san - 03-21-2011

Code:
Dim HelloWorld As String = "Hello World!"
For intI As Integer = 0 To HelloWorld.Length - 1
    Console.WriteLine(HelloWorld.Substring(intI,1))
    Threading.Thread.Sleep(500)
Next
Console.ReadLine