Rimworld - Ideology Expansion & 1.3 Update - Oni - 07-13-2021
Rimworld's new expansion, Ideology, will be coming out in about two weeks. The game was originally released 5 years ago, but it has remained one of my favorites. You're in charge of managing a colony, with a brutal mix of RTS/RPG/survival. Addictions, amputations, enslavement, and death are pretty normal. Ideology will be focused on adding more personality/customization to colonies.
Quote:Hey all - Ty here.
RimWorld has always been about role-playing. For many years I’ve seen players create colonies with their own special themes - minimalist nomads, raiding pirates, mad cannibals, drug-worshippers. People want to have a sense of authorship over their stories.
I thought: What if we made a system that lets players explicitly express all those different ways of life?
That’s what we’ve spent the last 15 months working on with Ideology. This expansion lets you create a new belief system and act it out in your colony. You can play as tree-worshipping cannibals who carve skulls into every piece of furniture, or blind tunnelers who shun the light, or transhumanists obsessed with perfecting the human form using exotic technology. Or be nudists, or drug-stupor mystics, or piratical raiders, or charity-focused givers, or pain-loving animal sacrificers, or dance-party techno ravers, or rustic ranching cowboys, or many many more.
You can mix and match different core elements of your belief system, and also customize every individual precept, ritual, special social role, venerated animal and weapon, culture and style, unique building, tattoo, clothing, background narrative, god, and beard preference.
Ideology makes your story into your story more than ever before.
This comes with a bunch of extra content. There is a whole new quest category that presents a sort of Indiana Jones roguelike-type challenge of breaking into ancient structures and facing unknown dangers inside to get ancient treasure.
There are new dryad creatures who have symbiotic relationships with special trees, and who can be controlled and grown in different castes to do different things. There is spacedrone hacking and terminal-worshipping tribal villages and the new archonexus ending.
The whole thing is super moddable too. Modders tested Ideology and said it is quite easy to update in general. The expansion adds a lot of new stuff, but doesn't affect much of the old stuff. Of course, it depends on what your mod is.
I’m really excited to put Ideology in front of you. You can see the Ideology store page here.
Announcement: https://store.steampowered.com/news/app/294100/view/2995438840867001419
1.3 Changelog: https://docs.google.com/document/d/e/2PACX-1vRsxUoc5eA1dqi0nrMKxCuN8nt0So7_qvwwkkiyug6SLyjgJFNEu0XGBmQ7aCb9xgdnfy0t5CSkbPyL/pub
RE: Rimworld - Ideology Expansion & 1.3 Update - Oni - 07-19-2021
Announced for July 20th:
https://store.steampowered.com/news/app/294100/view/5512953038615552889
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