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Official Garry's Mod Server (DarkRP) - Suggestions - Printable Version +- Sinisterly (https://sinister.ly) +-- Forum: Gaming (https://sinister.ly/Forum-Gaming) +--- Forum: PC Gaming (https://sinister.ly/Forum-PC-Gaming) +--- Thread: Official Garry's Mod Server (DarkRP) - Suggestions (/Thread-Official-Garry-s-Mod-Server-DarkRP-Suggestions) |
RE: Official Garry's Mod Server (DarkRP) - Suggestions - Oni - 12-10-2015 (12-10-2015, 08:59 PM)Skullmeat Wrote: Terrorist is fine, but refrain from giving them any explosives default. Its used to grief way too much. Give them some kind of gun, I guess. Also, they would need to announce an attack, to avoid rdm. The timed bomb almost seems like a must. Also, this would probably be a donator/upgraded class. RE: Official Garry's Mod Server (DarkRP) - Suggestions - krozy - 12-12-2015 Add (well... modify) a /911. How to do this: It's already an existing command called "/cr". Go into the main.lua and change the following line: Code: AddChatCommand("/cr", CombineRequest)from /cr to /911 main.lua is found at trunk/ gamemode/ server/ main.lua RE: Official Garry's Mod Server (DarkRP) - Suggestions - Alex - 12-12-2015 Remove guns from the mob, them spawning with gun is stupid. You want money sinks in the game. The cop class should be the only ones to spawn with guns because they are funded by the government. Instead of the mob add Gangs, a red gang, blue gang, yellow gang, green gang. Each gang will have Boss. Give the Thief class back the ability to raid they shouldn't be force to be lead by someone because the slot is full. RE: Official Garry's Mod Server (DarkRP) - Suggestions - krozy - 12-13-2015 Some suggestions that I would like to bring forth after a steam call with @Oni https://scriptfodder.com/scripts/view/1539 - A money stack (possibly for Bank if our map ends up including one?) 1. Could give purpose to a Mayor if there was a tax system that added people's paycheck money to the bank. 2. Would give meaning to raids on PD asides from just laws. 3. Could be used to give more incentive on PD (such as Mayor keeping low taxes on PD but high taxes on Gangsters) https://scriptfodder.com/scripts/view/1721 - Admin Context Menu Mainly just a ease-of-life type of addon. Would make it easier to handle someone on the spot through your context menu. RE: Official Garry's Mod Server (DarkRP) - Suggestions - Oni - 12-16-2015 Day/night and weather might be a good idea. RE: Official Garry's Mod Server (DarkRP) - Suggestions - Alex - 12-20-2015 Make the profits for drug farming higher. The profits are very minimal and isn't worth the effort you make way more from your printers. RE: Official Garry's Mod Server (DarkRP) - Suggestions - krozy - 12-20-2015 (12-20-2015, 03:58 PM)Alex Wrote: Make the profits for drug farming higher. The profits are very minimal and isn't worth the effort you make way more from your printers. Why this would not be a good idea: 1. Drug farming is not intended for just drugs alone. With a start up fee of only $3500, there is no wonder that printers (which cost ~$10,000 fully upgraded) make more money. However, as you level up in the system, your profit increases and you end up making quite a nice amount. 2. Its original amount (1.0) made quite a lot with evidence backed by Oni and Tarew. The current nerf is only .75 (25% decrease) and with the NPC reselling boosting it up by 25%, it's pretty much the same amount as before except (by theory) the extra 25% boost by NPC. RE: Official Garry's Mod Server (DarkRP) - Suggestions - Alex - 12-20-2015 (12-20-2015, 04:08 PM)krozy Wrote: Why this would not be a good idea: There no apparent way to see your progress with the drug farming. After good hour or two the most I made from one drug package is 400 I think it cost 320 to make it. RE: Official Garry's Mod Server (DarkRP) - Suggestions - Oni - 12-20-2015 (12-20-2015, 03:58 PM)Alex Wrote: Make the profits for drug farming higher. The profits are very minimal and isn't worth the effort you make way more from your printers. I think you're the only one arguing this. @krozy and I made a lot last night. RE: Official Garry's Mod Server (DarkRP) - Suggestions - krozy - 12-20-2015 (12-20-2015, 04:35 PM)Alex Wrote: There no apparent way to see your progress with the drug farming. After good hour or two the most I made from one drug package is 400 I think it cost 320 to make it. We buffed the level up system along with this nerf and it takes around 100 cycles of a full 3500 set up to be max level. However, unlike printers, this level system is a permanent "level" and does not go away after destruction. EDIT: Also, apparently you can view your level and progress on your next by opening the gdrug menu AKA pressing E on your plants or machine. |