Sinisterly
Fishing simulator/RPG game I'm working on - Printable Version

+- Sinisterly (https://sinister.ly)
+-- Forum: Design (https://sinister.ly/Forum-Design)
+--- Forum: Feedback (https://sinister.ly/Forum-Feedback)
+--- Thread: Fishing simulator/RPG game I'm working on (/Thread-Fishing-simulator-RPG-game-I-m-working-on)

Pages: 1 2 3


RE: Fishing simulator/RPG game I'm working on - Dreamwalker - 09-19-2013

Note: there will be an Alpha simulation demo available today for testing, WATCH THIS SPACE!


RE: Fishing simulator/RPG game I'm working on - Dreamwalker - 09-20-2013



This is another tech demo for the game, This demo just shows some rod handling, weather and 3D sound/model components.


You can actually download it (for a brief period of time) here so feedback appreciated.


RE: Fishing simulator/RPG game I'm working on - zomgwtfbbq - 09-20-2013

I've tested it, here's a small summary of what I think:
1- The splash screen is kind of dull (would be nice to see a picture of at least a fish/boat/water)
2- The instructions aren't quite clear to me(how do I quit? Esc would be nice with a confirmation)
3- When I miss a fish the stats say that I missed 2
4- I constantly miss the fish and loose my bait (which magically gets replaced w/o even getting the line back)
5- would be nice if you could choose a bait to use in order to catch different fishes
6- would be nice if you could change the direction of the boat
7- cast far of close, the list goes on but before I loose myself in a negativity frenzy..

I do like the attempt so far and if you add more life to the game it's a game I might even play more than once (I never play video games). Would love to see it's progress.


RE: Fishing simulator/RPG game I'm working on - Dreamwalker - 09-20-2013

(09-20-2013, 07:18 PM)zomgwtfbbq Wrote: I've tested it, here's a small summary of what I think:
1- The splash screen is kind of dull (would be nice to see a picture of at least a fish/boat/water)
2- The instructions aren't quite clear to me(how do I quit? Esc would be nice with a confirmation)
3- When I miss a fish the stats say that I missed 2
4- I constantly miss the fish and loose my bait (which magically gets replaced w/o even getting the line back)
5- would be nice if you could choose a bait to use in order to catch different fishes
6- would be nice if you could change the direction of the boat
7- cast far of close, the list goes on but before I loose myself in a negativity frenzy..

I do like the attempt so far and if you add more life to the game it's a game I might even play more than once (I never play video games). Would love to see it's progress.


All of that will be added, this is just a tech demo, everything for the most part you mentioned is being added.


RE: Fishing simulator/RPG game I'm working on - Coder-san - 09-20-2013

I wish it ends up something like Grander Mushashi. :p
Nah, should be original as it is now. A little humour won't hurt though.


RE: Fishing simulator/RPG game I'm working on - Dreamwalker - 09-20-2013

(09-20-2013, 10:31 PM)Coder-san Wrote: I wish it ends up something like Grander Mushashi. :p
Nah, should be original as it is now. A little humour won't hurt though.

It will be funny trust me, I've written loads of gags, for instance:

"Whoa! that is a big one.......... the fish is a decent size too!"

No, they get better Tongue


RE: Fishing simulator/RPG game I'm working on - Guntosh - 12-17-2013

Looks fun mate, nice work


RE: Fishing simulator/RPG game I'm working on - ninja805 - 01-07-2014

I can also beta-test if you'd like! :Smile:


RE: Fishing simulator/RPG game I'm working on - chmod - 01-07-2014

The op is no longer a part of this community
/closed