![]() |
|
ArkBlast Countdown - Console Game - Printable Version +- Sinisterly (https://sinister.ly) +-- Forum: Coding (https://sinister.ly/Forum-Coding) +--- Forum: Visual Basic & .NET Framework (https://sinister.ly/Forum-Visual-Basic-NET-Framework) +--- Thread: ArkBlast Countdown - Console Game (/Thread-ArkBlast-Countdown-Console-Game) |
RE: ArkBlast Countdown - Console Game - Ex094 - 03-30-2013 (03-30-2013, 08:15 AM)ArkPhaze Wrote:You got it, Well I'll be waiting to play your game :dance: God Speed! :ok:(03-30-2013, 08:11 AM)Ex094 Wrote: Not online, Just like the Sega games two people can play the same game with the same keyboard RE: ArkBlast Countdown - Console Game - Ex094 - 03-30-2013 (03-30-2013, 08:15 AM)ArkPhaze Wrote:You got it, Well I'll be waiting to play your game :dance: God Speed! :ok:(03-30-2013, 08:11 AM)Ex094 Wrote: Not online, Just like the Sega games two people can play the same game with the same keyboard RE: ArkBlast Countdown - Console Game - ArkPhaze - 03-30-2013 Thanks, until then, I am only a single developer, and I can't multi-task on parts of this game. My current set of priorities not in any specific order so far are: -Map layout -Character control and interaction with the map -Character event handling -Message logging -Enemy artificial intelligence Although some things here will obviously be first and last... RE: ArkBlast Countdown - Console Game - ArkPhaze - 03-30-2013 Thanks, until then, I am only a single developer, and I can't multi-task on parts of this game. My current set of priorities not in any specific order so far are: -Map layout -Character control and interaction with the map -Character event handling -Message logging -Enemy artificial intelligence Although some things here will obviously be first and last... RE: ArkBlast Countdown - Console Game - Linuxephus™ - 03-31-2013 (03-30-2013, 11:47 PM)ArkPhaze Wrote: Thanks, until then, I am only a single developer, and I can't multi-task on parts of this game. My current set of priorities not in any specific order so far are: Will this game give me the means by which to destroy the known Unixverse? If not, I'll just patiently wait for the game to be finished according to your agenda versus my ongoing efforts to rule the aforementioned Unixverse. RE: ArkBlast Countdown - Console Game - Linuxephus™ - 03-31-2013 (03-30-2013, 11:47 PM)ArkPhaze Wrote: Thanks, until then, I am only a single developer, and I can't multi-task on parts of this game. My current set of priorities not in any specific order so far are: Will this game give me the means by which to destroy the known Unixverse? If not, I'll just patiently wait for the game to be finished according to your agenda versus my ongoing efforts to rule the aforementioned Unixverse. RE: ArkBlast Countdown - Console Game - ArkPhaze - 03-31-2013 (03-31-2013, 12:00 AM)Linuxephus Wrote:(03-30-2013, 11:47 PM)ArkPhaze Wrote: Thanks, until then, I am only a single developer, and I can't multi-task on parts of this game. My current set of priorities not in any specific order so far are: Maybe, depends on how good you are at setting bombs off in this game.
RE: ArkBlast Countdown - Console Game - ArkPhaze - 03-31-2013 (03-31-2013, 12:00 AM)Linuxephus Wrote:(03-30-2013, 11:47 PM)ArkPhaze Wrote: Thanks, until then, I am only a single developer, and I can't multi-task on parts of this game. My current set of priorities not in any specific order so far are: Maybe, depends on how good you are at setting bombs off in this game.
RE: ArkBlast Countdown - Console Game - Linuxephus™ - 03-31-2013 (03-31-2013, 12:12 AM)ArkPhaze Wrote: Maybe, depends on how good you are at setting bombs off in this game. As long as it's a nuclear bomb, problem solved. After all, logic dictates one to work smart, not hard.
RE: ArkBlast Countdown - Console Game - Linuxephus™ - 03-31-2013 (03-31-2013, 12:12 AM)ArkPhaze Wrote: Maybe, depends on how good you are at setting bombs off in this game. As long as it's a nuclear bomb, problem solved. After all, logic dictates one to work smart, not hard.
|