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Where do I start that part of java programming that involves servers and clients? filter_list
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Where do I start that part of java programming that involves servers and clients? #1
With a bit of basic knowledge of c++ and java in schoollife, I self taught myself few other topics in java which include applets, awt and swing. I may not be very good at them coz i have learnt them all by myself. But what I would really like to know is where can I start making programs in java that can send requests to servers and recieve their response.
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RE: Where do I start that part of java programming that involves servers and clients? #2
Well you need to look into networking libraries. However definition "send requests to servers and receive their response" is extremely vague and includes a lot of various network technologies and protocols, that can differ a lot, both in the ways of communication and the type of communicated information itself.

You might try to look at this, but if you want more detailed information, you need to specify what exactly you want.
http://download.oracle.com/javase/tutori...rking.html
I love creativity and creating, I love science and rational thought, I am an open atheist and avid self-learner.

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RE: Where do I start that part of java programming that involves servers and clients? #3
I could not be more specific. Though i can try to be clearer. I want to learn everything slowly and steadily from the beginning about internet programming in java. Atleast I want to know all the essential things that a java programmer should know about it.
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RE: Where do I start that part of java programming that involves servers and clients? #4
Well then look at the link I mentioned. But what you want covers a whole range of various topics and various kinds of network communication. You can fetch some pages over HTTP, you can communicate securely over SSL, you can transfer files over FTP, you can operate with databases and send SQL queries to them (so you have to learn how databases work as well), you can be streaming some data, sharing a data and creating a P2P network, syncing some variables in real time when making a networked game etc etc... Each of these requiring a different additional set of knowledge.
The link I sent provides some basis for starters, but then you don't have just one beginning to learn from, but several of them, so unless you decide with which one of them you want to start with, I can't give you more specific direction.
I love creativity and creating, I love science and rational thought, I am an open atheist and avid self-learner.

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RE: Where do I start that part of java programming that involves servers and clients? #5
The link you mentioned was really helpful for me. Thanks a lot..!
Folow me on My YouTube Channel if you're into art.

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RE: Where do I start that part of java programming that involves servers and clients? #6
Client and server programming in java goes a few different ways... J2EE is one way that I prefer. Desktop application development I would suggest a different route... and If it's a standalone application that doesn't need central data... I would advise you stay away from the C/S mindset...

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