RE: The Secret World 02-07-2016, 03:25 AM
#11
I want this so bad but I'm broke.
Maybe I'll sell ass to get it.
Maybe I'll sell ass to get it.
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(02-07-2016, 03:25 AM)Customer Wrote: I want this so bad but I'm broke.
Maybe I'll sell ass to get it.
![[Image: hdo5772.jpg]](http://i.imgur.com/hdo5772.jpg)
(02-12-2016, 08:30 AM)Oni Wrote: Gifted @Customer the game. Might have an extra key if someone wants it.I want it, lots of you saying its good game so want to try it.
![[Image: hdo5772.jpg]](http://i.imgur.com/hdo5772.jpg)
(07-05-2016, 11:36 PM)Oni Wrote: Just a heads up, I've been playing this again. They're celebrating their 4th anniversary. I've since purchased a lifetime membership. I'd recommend this game if you like awesome lore and have lots of time.
(07-05-2016, 11:45 PM)Azzid Wrote:(07-05-2016, 11:36 PM)Oni Wrote: Just a heads up, I've been playing this again. They're celebrating their 4th anniversary. I've since purchased a lifetime membership. I'd recommend this game if you like awesome lore and have lots of time.
What's it properly about? If you know what I mean.
The Secret World is a massively multiplayer online role-playing video game set in a modern-day real world under attack from occult forces. Ragnar Tørnquist led development of the initial game for Funcom. The Secret World uses a subscription-optional, "buy-to-play" business model, requiring players only to buy the game with no additional subscription fees, with additional benefits to those members still paying a subscription.
In the game, the player's character joins one of three world-controlling secret societies attempting to repel, mitigate or exploit the attack of Lovecraftian entities and other immortal beings in coastal Maine, rural Egypt, Transylvania and a quarantined section of Tokyo; and advance their society's agenda over that of the others.
The game uses a contemporary setting, borrowing heavily from the horror fiction genre and folklore, with a fog-ringed, zombie-infested New England fishing village for the novice player, mummies and cultists in Egypt for the mid-level player, followed by vampires and werewolves in Transylvania and ghosts, robots, Oni demons and an interdimensional occult cancer in Tokyo. Mission content bleeds into player faction headquarters in London, Seoul, and the DUMBO neighborhood in Brooklyn, and into the game's transport network, along the subterranean branches of Yggdrasil in Agartha.
Unlike many other MMORPGs, there is no need to stop to use most of a character's attacks and abilities; as a result, combat is faster than many other MMORPGs, and movement-based. The character is free (and at higher levels, occasionally obliged) to redevelop their abilities on the go, to better prepare themselves for specific threats or better integrate themselves into a group. Unlike traditional MMORPGs, advancement is primarily through equipment, using experience points to buy additional abilities and more powerful weapons.![[Image: qX3VoAl.png]](http://i.imgur.com/qX3VoAl.png)
(07-06-2016, 12:24 AM)Aiba Wrote: Game has some amazing voice acting and cut scenes to boot.
Very good AP/SP system
BUTT
Terrible UI (like the worst i have ever used in an mmo)
Questionable quests (some dont even tell me how to proceed)
Shoddy dx11 optimization
expensive expansions
bugs easily