TEXTURE, RENDER AND SHARE
Substance Painter is a 3D painting software allowing you to texture, render and share your work.
3D PBR PAINTING
Use a complete and familiar set of texturing tools: PBR and particle painting, brushes with opacity control, Substance procedural effects, smart materials and smart masks, and fast baking.
AUTOMATED TEXTURING
Use and reuse presets and integrated bakers to speed up texturing.
PREMIUM CONTENT
The updated material library contains scan-based Substance textures and grunge maps, plus hundreds of alphas and brushes.
Find a library full of physically based materials and .sbs source files in Substance Source, and freely download community-created content on Substance Share.
Access Substance Source directly into the Substance Painter UI. You can now browse the online library without leaving your project and download materials directly into your shelf*.
*Substance Source is only available for Substance Indie monthly plan subscribers.
VFX-READY
Support for Linux, 8K export, color management, UDIM management and Scripting API make integrating Substance Painter into VFX workflows easier than ever.
REAL-TIME PHYSICALLY BASED VIEWPORT WITH IRAY PATH TRACING
Use the real-time PBR viewport to preview your work exactly as it appears in Unity and Unreal Engine. Match any other game engine via custom shaders.
Create photo-realistic renders with Iray path-trace technology while working, embellish your work with Yebis post-production effects, and share portfolio-ready materials directly on ArtStation.
GAME ENGINE AND PORTFOLIO EXPORTS
Get 1:1 engine exports and share directly to portfolio sites with dedicated formats.
INDUSTRY PRAISE
Here are just a few of the accolades Substance Painter has received from industry leaders:
![[Image: TEMH6D2AQb_SkXW-4TIrFQ.png]](https://image.prntscr.com/image/TEMH6D2AQb_SkXW-4TIrFQ.png)