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Silver Tips On Graphics Design? Starting GFX filter_list
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Tips On Graphics Design? Starting GFX #1
About a week ago a feel like a switch was flicked in my mind for graphics designing. So I'd like some tips and tricks from someone, anyone really when it comes to something along these lines. I'd also like to say I'm sorry for the inactivity I've been sick for at least 4 days and have also been at my parents house for the holidays. So sorry about everything but besides that all I want is something to work with. If this helps I'm using Affinity Photo for the editing. I'm also working on a YouTube banner for myself and once I'm happy with it I'll post here to see if it meets you guys' approval.

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RE: Tips On Graphics Design? Starting GFX #2
From my experience, you should get your hands on Photoshop and illustrator but I'm sure that's obvious. Work on something small like a logo or signature then build up from there. When you get more experience and confidence, try Cinema 4D. Join one of those graphics forums. I've learned so graphics art from there.

Best of luck in you're learning.

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RE: Tips On Graphics Design? Starting GFX #3
Imo Photoshop is a lot better than Affinity.

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RE: Tips On Graphics Design? Starting GFX #4
(12-09-2017, 07:01 PM)Asura Wrote: From my experience, you should get your hands on Photoshop and illustrator but I'm sure that's obvious.

I'll elaborate on the obvious and say that the designers at work use both (mostly Illustrator), and the results speak for themselves.

From what I've been told, It may take a little while to work out all features, tools etc, but It's well worth It.
[Image: AD83g1A.png]

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RE: Tips On Graphics Design? Starting GFX #5
(12-09-2017, 07:01 PM)Asura Wrote: From my experience, you should get your hands on Photoshop and illustrator but I'm sure that's obvious.

(12-11-2017, 01:39 AM)NYTA Wrote: Imo Photoshop is a lot better than Affinity.

(12-11-2017, 04:14 AM)mothered Wrote:
(12-09-2017, 07:01 PM)Asura Wrote: From my experience, you should get your hands on Photoshop and illustrator but I'm sure that's obvious.

I'll elaborate on the obvious and say that the designers at work use both (mostly Illustrator), and the results speak for themselves.

From what I've been told, It may take a little while to work out all features, tools etc, but It's well worth It.

Affinity Designer has a much better layout than Illustrator, and is much easier to use, which helps with getting started.
Photoshop isn't good for logos, since it wasn't made to create vector images, only pixel-based ones.
I'd try them all (I've tried Affinity and Illustrator, and I prefer Affinity), and see what you like. (I would not pay for them all, only pay for the one that you will be using for most of your workflow)

I used to use Illustrator and Affinity, and swapped between the two depending on the logo that I was making. However, my Macbook has a tiny SSD, so Illustrator took up a lot of space, and it's an ugly piece of software that I didn't like very much, so I uninstalled it.

That said, there have been logos that I was only able to create in Illustrator, and not Affinity. (I have no idea why)

If you are on Linux or BSD, Inkscape is likely your best option for vector graphics.

If you are only doing pixel-based work, use Photoshop or something like Pixelmator. GIMP has a lot of features, but they all feel too terrible to use.

If you are drawing, there is a ton of options. I'm looking at Paintstorm Studio and Sketchbook right now. If you are on Linux and drawing, then go with Krita, it seems nice.

Use Blender for anything 3d.


(11-02-2018, 02:51 AM)Skullmeat Wrote: Ok, there no real practical reason for doing this, but that's never stopped me.

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RE: Tips On Graphics Design? Starting GFX #6
(12-11-2017, 08:32 AM)Ender Wrote: Affinity Designer has a much better layout than Illustrator, and is much easier to use, which helps with getting started.

You've made some very Interesting, valid and beneficial comments In your above post.

My work's designers predominantly use Illustrator. They supply to a lot of major clothing outlets, so their designs must be spot on. I see what you mean by Affinity Designer though. It has the best of both worlds- easy to use and similar to Illustrator (but a better layout) which will suit the OP both from a starting point an long term perspective.
[Image: AD83g1A.png]

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RE: Tips On Graphics Design? Starting GFX #7
Here is my second beauty. I perfected it in around 30 minutes. My first work I ever made I got the dimensions way way off somehow and messed up in a lot of areas. I may post it if anyone wants to see it. Also, I deeply appreciate the help you've all given me. Yes I have tried using Adobe products but I honestly prefer Affinity programs. Thank you once again!
(This post was last modified: 12-12-2017, 01:03 AM by Drako.)

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