Twelve Years of Service
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RE: Planning on starting a community game project 07-13-2013, 05:14 PM
#11
1. Of course you're in
2. I already have your Skype id, you're my dad.
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Eleven Years of Service
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RE: Planning on starting a community game project 07-13-2013, 10:09 PM
#12
I'd love to help, but I'm far from a game-grade coder, and can't art for shit.
I do make music, though, crappy as it is. Not really sure what you'll need, though.
And I'm a mean bugfinder, I can do beta testing if you'd need it.
Also:
"2. I already have your Skype id, you're my dad."
Did anyone else hear a "dundundunnnn" sound in their heads?
Avatars are for faggots.
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Eleven Years of Service
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Threads: 14
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RE: Planning on starting a community game project 07-14-2013, 09:45 AM
#14
I mostly code Python, but I know a very small amount in a few languages.
Well, if you ever need a soundtrack, you can call on me.
Although my MIDI is in storage, 750 miles away...
Avatars are for faggots.
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Twelve Years of Service
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Threads: 55
Points: 18NSP
RE: Planning on starting a community game project 07-14-2013, 11:11 AM
#15
If you wouldn't mind, could you have a soundtrack ready within a week ?
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Eleven Years of Service
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RE: Planning on starting a community game project 07-14-2013, 11:23 AM
#16
this sounds awesome! Mind if I get in on this?
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Twelve Years of Service
Posts: 773
Threads: 55
Points: 18NSP
RE: Planning on starting a community game project 07-14-2013, 11:28 AM
#17
Not at all, add me on skype, dittocum
Updated the thread, please say what role you want and i'll edit the list.
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