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Maya Networking Tool #1
I got bored, learned about sockets and JSON tricks, and made this. I'm too tired to outline everything, so there's tips and everything in the help command.

Running (since this apparently confuses people):
Code:
#from parent directory $ python maya #from source directory $ python .

Files:

__main__.py:
Code:
from subprocess import call import portscanner import geoip header=''' __ __ ___ __ __ ___ | \/ | / _ \\\\ \ / // _ \ | . . |/ /_\ \\\\ V // /_\ \\ | |\/| || _ | \ / | _ | | | | || | | | | | | | | | \_| |_/\_| |_/ \_/ \_| |_/ '''+'*'*27 services={'notes': ['leave ip/host field blank for current host','hit enter after service to return to menu'],'port scanner': ['id : 2','desc : scans specified host for open ports in range','instructions : follow prompts','source : portscanner.py'],'ip locator': ['id : 1','desc : geolocates IPs using https://freegeoips.net/','instructions : follow prompts','source : geoip.py']} def main(): call('clear',shell=True) print header i=raw_input('Enter service ID (0 for service help): ') try: title=['help','port scanner','ip locator'][int(i)] except: main() print title+'\n'+'-'*len(title) if int(i)==0: for (k,v) in services.iteritems(): print k for x in v: print ' '+x elif int(i)==1: portscanner.scanner() elif int(i)==2: geoip.getgeo() raw_input() main() main()

geoip.py:
Code:
from requests import get def getgeo(): ip=raw_input('Enter ip or hostname to locate: ') if ip=='': ip=get('https://api.ipify.org').content for (k,v) in eval(get('https://freegeoip.net/json/'+ip).content).iteritems(): print '{:<13}: {}'.format(k.replace('_',' ').title(),v)

portscanner.py:
Code:
from datetime import datetime from threading import Thread from requests import get import socket def scanner(): serv=socket.gethostbyname(raw_input('Enter host to scan: ')) if serv=='': serv='0.0.0.0' r=map(int,raw_input('Enter port range: ').split(' ')) r=range(r[0],r[-1]+1) grps=[r[i:i+3] for i in range(0,r[-1],3)] def scan(serv,g): try: for port in g: sock=socket.socket(socket.AF_INET,socket.SOCK_STREAM) s=sock.connect_ex((serv,port)) if s==0: print "Port ["+str(port)+"]: "+"Open" sock.close() except socket.gaierror: print 'Hostname could not be resolved. Exiting' exit() except socket.error: print "Couldn't connect to server" exit() except KeyboardInterrupt: exit() time=datetime.now() for g in grps: if g!=[]: t=Thread(target=scan,args=(serv,g)) t.start() t.join() print "finished scanning",serv,"in",str(datetime.now()-time)[:-4]
It's often the outcasts, the iconoclasts ... those who have the least to lose because they
don't have much in the first place, who feel the new currents and ride them the farthest.

[+] 1 user Likes Inori's post
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RE: Maya Networking Tool #2
Interesting. I'll check it out when I get back to my linux box. Python on Windows is Cancerous
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RE: Maya Networking Tool #3
(12-31-2015, 08:39 AM)zorrophreak Wrote: Interesting. I'll check it out when I get back to my linux box. Python on Windows is Cancerous

I actually made it on winblows to make sure that it's cross-compatible, so cancer away Tongue
It's often the outcasts, the iconoclasts ... those who have the least to lose because they
don't have much in the first place, who feel the new currents and ride them the farthest.

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RE: Maya Networking Tool #4
(12-31-2015, 08:39 AM)zorrophreak Wrote: Interesting. I'll check it out when I get back to my linux box. Python on Windows is Cancerous

Lol, what makes python on Windows cancerous? I've never had any issues with anything before.

Thanks Nevermore.

[+] 1 user Likes Nil's post
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