How to make the Impossible/Infinite Triangle!! 04-05-2013, 07:27 AM
#1
Hello CreativeGaming, Today I'm going to show all of you how to make the infamous "Impossible Triangle" in C4D (Cinema 4 D.)
Note: I will abbreviate Coordinate(s) with "coord"
Step 1: Open Cinema 4 D and make sure you have everything set up to your comfort.
Step 2: Choose the best render settings and textures that suit your project.
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Step 3: Go to "Cameras" in between the "view" and "display" options, then select axonometric and select isometric.
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Step 4: Go to the object tab and select a cube, leave it where it sits then select another cube.
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Step 5: On "Cube.1," the second cube you spawned select Coord and select P.Y (position, Y axis) and change the measurements to 200cm.
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Step 6: Spawn another cube (cube.2) and change the P.Y coord to 400cm, The cubes should look like they're starting to stack up.
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TIP: When the cubes seem like they are filling your workspace zoom out a bit using the zoom tool in the top right corner of your workspace. Now that you have everything setup stand up and shake the sweat off those rolls and go take a shit or something.
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Step 7: Spawn another cube (cube.3) and change the P.Y axis coord to 600cm
Step 8: Spawn another cube (cube.4) and change the P.Y axis Coord to 800cm
Step 9: Spawn another cube (cube.5) and change the P.Y axis coord to 1000cm
Step 10: Spawn another cube (cube.6) and change the P.X axis coord to -200cm
Step 11: Spawn another cube (cube.7) and change the P.X axis coord to -400cm
Step 12: Copy "cube.5" (CTRL+C)<-Copy (CTRL+V)<-Paste and change the P.Z axis coord to 200cm
Step 13: Copy "cube.8" (CTRL+C)<-Copy (CTRL+V)<-Paste and change the P.Z axis coord to 400cm
Step 14: Copy "cube.9" (CTRL+C)<-Copy (CTRL+V)<-Paste and change the P.Z axis coord to 600cm
Step 15: Copy "cube.10" (CTRL+C)<-Copy (CTRL+V)<-Paste and change the P.Z axis coord to 800cm
Step 16: Copy "cube.11" (CTRL+C)<-Copy (CTRL+V)<-Paste and change the P.Z axis coord to 1000cm
Step 17: Copy "cube.12" (CTRL+C)<-Copy (CTRL+V)<-Paste and change the P.X axis coord to 200cm
Step 18: Copy "cube.13" (CTRL+C)<-Copy (CTRL+V)<-Paste and change the P.X axis coord to 400cm
Step 19: Select "cube.14" and press "C" on your keyboard to turn it into a polygon
Step 20: On the left side of the workspace select the "polygon mode" button.
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Step 23: Now you are ready to color it, Pick any color or texture you wish and drag the color to each and every block.
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Step 24: Once you have the cube colored you're ready to render it out and have your finished cube!
![[Image: dJP2PRb.png]](http://i.imgur.com/dJP2PRb.png)
Thanks to everyone who took the time to read and follow this tutorial! I plan on putting out more tutorials in the future in both text and videos! Go check out my YouTube channel here and please subscribe!
~Gogeta/Trauma <3
~Gogeta/Trauma <3
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